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Author / WWW | Name / Download | Plugin Type |
David Arendash | X3D Exporter v1.0 alpha 253 KB |
Import / Export |
Compiled / Description | ||
21.04.2005 Based on the Mark Callow VRML exporter, this plugin exports to the X3D (VRML3) format. Features include: - Backward-compatible with VRML97 scenes and helpers - Classic VRML encoding and XML encoding flavors of X3D - Multi-texture support - diffuse, self-illum (shadows), and bump (normals) - More DEF's, notably on Inlines, ImageTextures, and others - Some bug fixes, including memory leaks and crashers - Can create a LoadSensor |
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Author / WWW | Name / Download | Plugin Type |
Irrational Games LLC | Freedom Force Exporter v4.2 11.2 MB |
Import / Export |
Compiled / Description | ||
16.03.2005 Allows you to export Max files in the NetImmerse format that Freedom Force vs the 3rd Reich recognizes (*.NIF). This version of the plugin is for users without Character Studio. |
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Author / WWW | Name / Download | Plugin Type |
Irrational Games LLC | Freedom Force Exporter v4.2 11.2 MB |
Import / Export |
Compiled / Description | ||
16.03.2005 Allows you to export Max files in the NetImmerse format that Freedom Force vs the 3rd Reich recognizes (*.NIF). This version of the plugin is for users with Character Studio. |
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Author / WWW | Name / Download | Plugin Type |
Relic Entertainment | DOW Exporter v1.41 12.3 MB |
Import / Export |
Compiled / Description | ||
12.03.2005 Exports models from Max to the .SGM and .WHM files used in the game Warhammer 40,000: Dawn of War. |
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Author / WWW | Name / Download | Plugin Type |
Allen Fu | XFile Exporter v1.0 80 KB |
Import / Export |
Compiled / Description | ||
09.02.2005 The plugin exports geometry, normals, materials, diffuse texture mapping, transform information and animation. It supports multiple texture mapping. If you want to export the Physique modifier, make sure that it is the only modifier in the modifier stack. |
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Author / WWW | Name / Download | Plugin Type |
Anark Corporation | Anark AMX Export v3.0 196 KB |
Import / Export |
Compiled / Description | ||
28.01.2005 The AMX export plugin enables Max to export Anark Media Exchange (.amx) files that can then be used in Anark Media Studio 3.0. It has been developed to export all geometry, hierarchy, groups, precise normals, materials and maps. |
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Author / WWW | Name / Download | Plugin Type |
Bruno Heidelberger | Cal3D Exporter v0.10.0 916 KB |
Import / Export |
Compiled / Description | ||
12.01.2005 This plugin exports skeletal based character models and their animations from Max into cal3d files. Cal3d is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects. |
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Author / WWW | Name / Download | Plugin Type |
Kaydara | FBX Import / Export v6.01 1.89 MB |
Import / Export |
Compiled / Description | ||
15.12.2004 This plugin allows all types of data to be packaged into one file format that can be used by most of today's 3D authoring software. The FBX format allows most 3D data types to flow effortlessly between different software applications. Supported data includes all major NURBS and polygon surface types, keyframe and mocap animation, shapes and morph targets, materials and textures, lights, cameras, hierarchical information and character animation data including IK, envelopes and deformations. |
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Author / WWW | Name / Download | Plugin Type |
Gizmondo | RBR CarExporter v1.0 8.7 MB |
Import / Export |
Compiled / Description | ||
02.12.2004 Included in this package is the Max exporter Warthog used for exporting the cars, and a .max file for a car used in the actual game (the Impreza 03). Hopefully this will help modders making cars for RBR. |
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Author / WWW | Name / Download | Plugin Type |
Superscape PLC | Swerve2 Exporter v2.1.334 2.68 MB |
Import / Export |
Compiled / Description | ||
15.10.2004 The Swerve2 (M3G) Exporter is a plugin that lets you export content in M3G (Mobile 3D Graphics) format for inclusion in Java applications based on the JSR184 - Mobile 3D API for J2ME. |